
You head into a stage and bash, bash, bash, check out what post-story comes from it, then head into the next stage and bash, bash, bash. Like the previous Gundam games, it doesn't really evolve in any way. It's like your Gundam suit wasn't built to lose, making you wonder why anyone would go up against it in the first place.Īnd that's Reborn's biggest problem. However, only a particular few offer any sort of genuine challenge. Most of the time, these guys are easy to manage, as you guard against an incoming attack, then unleash your own, with a few well-timed strikes and perhaps even a super-charged technique to score an even bigger combo. Once you clear enough of them, you re-take the area and move on to the next one, eventually cleaning house on enemy occupancy until the "boss" characters show up. Oh well, if at first you don't succeed, right? Fortunately, it's available in traditional Japanese voice acting, so you don't have to listen to the same breed of cornball actors that make the other Dynasty Warriors games so laughable.įrom there, after choosing your Gundam suit (from an array of various series in the brand, a nice touch), you'll head into battle, flying your way through a limited stage and wiping out areas overrun with powerful (yet overall useless) enemy Gundams.

The story is pure psychobabble, with heroic soldiers taking on renegade soldiers who continue to use the same sort of tactics to take over areas, despite the fact that they've failed before.
